Shadows of Dathomir | SWTOR Expansion Concept

Overview

Step into the dark and mysterious world of Dathomir in the latest expansion for Star Wars: The Old Republic, “Shadows of Dathomir.” This expansion introduces the formidable Dathomirian Zabrak as a new playable race and the versatile Shadow Warden class, blending ancient dark magics with unmatched combat prowess. Explore the hauntingly beautiful and treacherous landscapes of Dathomir, filled with ancient secrets, deadly creatures, and powerful artifacts.

The Plot

A distress signal from Dathomir reveals an ancient power stirring beneath the planet’s surface, drawing the attention of both the Sith Empire and the Galactic Republic. As tensions rise, both factions vie for control over the Dathomirian Zabrak, hoping to secure powerful new allies. The discovery of Mother Talaya’s plan to resurrect an ancient evil using the Ritual of the Blood Moon sets the stage for a gripping conflict. Players must navigate the chaos, confront powerful adversaries, and make choices that will shape the future of Dathomir and the galaxy.

Some Key Features

  • New Playable Race: Dathomirian Zabrak: Embrace the warrior culture and dark magic of the Dathomirian Zabrak, a unique blend of Zabrak and Dathomirian heritage.
  • New Class: Shadow Warden: Master the dark arts and versatile combat skills of the Shadow Warden, with specializations including Nightblade, Spirit Weaver, and Shadow Guardian.
  • Explore Dathomir: Venture through dense forests, eerie swamps, and ancient ruins. Key locations include the Nightsister Village, Dark Forest, Zabrak Stronghold, Forgotten Temples, Empire’s Shadow Enclave, Republic’s Dawn’s Light Outpost, Red Swamp, and the Spirit Caves.
  • Engaging Storyline: Uncover the dark history and secrets of Dathomir. Influence the balance of power between the Sith, Republic, and Dathomirian Zabrak through your choices.
  • New Flashpoint: “The Dark Heart”: A cooperative mission where players must stop Mother Talaya from unleashing an ancient evil, featuring challenging bosses, intricate puzzles, and significant lore revelations.

Story Line Overview

  • Act 1: The Awakening: Investigate the distress signal from Dathomir and establish your faction’s presence. Prove your worth to the Dathomirian Zabrak and uncover ancient artifacts.
  • Act 2: The Rising Threat: Learn of Mother Talaya’s plan to resurrect an ancient evil. Secure ritual ingredients and face increasing dangers as you delve deeper into Dathomir’s treacherous landscapes.
  • Act 3: The Blood Moon: Confront Mother Talaya in a large-scale battle during the Ritual of the Blood Moon. Navigate the chaos and face powerful adversaries to stop the ritual.
  • Act 4: Aftermath: Decide the future of Dathomir and its people. Secure alliances or maintain independence, shaping the planet’s role in the galactic conflict.
  • Epilogue: Report your success and alliances to your faction leaders. Receive rewards and hints of future threats and opportunities, setting the stage for continued adventures in the galaxy.

The Conflict

The battle for Dathomir is a complex web of alliances, betrayals, and power struggles. As players navigate this treacherous landscape, they will uncover hidden agendas and make choices that will shape the future of Dathomir and the galaxy.

  • The Sith Empire seeks to harness the dark magics of Dathomir to bolster their war efforts, while also keeping a wary eye on the powerful Nightsisters.
  • The Galactic Republic aims to form an alliance with the Dathomirian Zabrak to strengthen their position in the ongoing war, offering protection and support in exchange for loyalty.

As the players delve deeper into the Shadows of Dathomir, they will face moral dilemmas, uncover hidden truths, and ultimately decide the fate of the planet and its people. This expansion promises a rich, immersive experience filled with intrigue, danger, and the timeless struggle between light and dark.

New Planet

Dathomir is a planet characterized by its haunting beauty and treacherous landscapes. The environment is dominated by dense, twisted forests, eerie swamps, and ancient ruins. The skies are often overcast, casting a perpetual twilight over the land, and the air is thick with the scent of decay and dark magic. The planet’s surface is dotted with blood-red vegetation, adding to its otherworldly appearance.

Decades ago, the Nightsisters faced near extinction due to various conflicts, including attacks from the Sith and the Galactic Republic. Their once-thriving society was reduced to scattered remnants, with much of their knowledge and power thought lost.

However, in recent years, whispers of a resurgence have spread through the galaxy. Survivors of the Nightsisters and their Nightbrother allies have begun to regroup, reclaiming their ancestral home and rediscovering lost secrets.

Some Key Locations

  • Nightsister Village: Nestled deep within the dark forest, the Nightsister Village is a hauntingly beautiful yet dangerous place. Ancient, twisted trees and creeping vines surround the village, which is composed of huts built from bone and hide. The area is filled with traps and enchanted with protective spells.
    • Points of Interest: The central altar, where the Nightsisters perform their rituals; the training grounds for aspiring witches; hidden catacombs containing ancient relics.
  • Dark Forest: This dense, foreboding forest is filled with dangerous creatures and treacherous terrain. The trees are gnarled and twisted, their branches forming a nearly impenetrable canopy. Shadows move constantly, creating a sense of unease.
    • Points of Interest: The Heart of the Forest, an area said to be the source of Dathomir’s dark energy; hidden paths leading to ancient ruins and hidden caves.
  • The Zabrak Stronghold: A fortified area where the Dathomirian Zabrak warriors train and prepare for battle. The stronghold is built into a rocky outcrop, surrounded by natural defenses and reinforced with stone walls and watchtowers.
    • Points of Interest: The central courtyard, where warriors spar and train; the Hall of Warriors, which contains the history and trophies of the Zabrak clans; the forge, where weapons are crafted and enchanted.
  • Forgotten Temples: Scattered across Dathomir are ancient Sith temples, remnants of a bygone era. These structures are in various states of decay, filled with traps, puzzles, and powerful artifacts.
    • Points of Interest: The main temple chamber, containing a powerful artifact; hidden passageways leading to secret chambers; murals and carvings detailing the ancient history of the Sith on Dathomir.
  • Shadow Enclave (Empire Base): A heavily fortified base established by the Sith Empire, located on the outskirts of the Dark Forest. The base is constructed with dark, imposing architecture, featuring tall spires and advanced defensive systems.
    • Points of Interest: Command center, where strategic operations are planned; research labs, where Sith alchemists study Dathomir’s dark magics; barracks housing elite Sith troops.
  • Dawn’s Light Outpost (Republic Base): Description: Situated near the edge of the swamps, this base serves as the Republic’s primary foothold on Dathomir. The outpost is designed with practicality in mind, featuring sturdy structures and advanced surveillance equipment.
    • Points of Interest: Command tent, where Republic officers plan their missions; medical bay, treating injured soldiers and studying local flora for medicinal properties; armory, stocked with weapons and equipment.

Dathomir offers a rich and varied landscape, filled with opportunities for exploration, conflict, and discovery. The balance of power on the planet is constantly shifting, with both the Sith Empire and the Galactic Republic striving to gain the upper hand in this mysterious and dangerous world.

New Playable Race: Dathomirian Zabrak

A unique hybrid of Zabrak and Dathomirian heritage, the Dathomirian Zabrak represent a fusion of warrior strength and mystical power. This blend has created a new lineage of warriors and sorcerers, combining the physical prowess of the Zabrak with the dark magics of Dathomir.

The Dathomirian Zabrak are organized into clans, each with its own hierarchy and traditions. They uphold the rituals of their ancestors while adapting to the changing galaxy. As they reestablish their presence, they have become crucial players in the broader conflict between the Sith Empire and the Galactic Republic.

Dathomirian Zabrak exhibit notable differences between males and females. Males, known as Nightbrothers, possess a muscular and powerfully built physique, adorned with distinctive crown-like horns around their heads. Their skin is often covered in ritualistic tattoos and markings that signify their clan and status. Females known as Nightsisters, have pale gray or white skin, with tall and slender bodies. They are known for their blue or silver eyes and their powerful connection to the dark side of the Force. Both males and females have prominent horns, a trait inherited from their Zabrak lineage. The pattern and number of horns can vary greatly among individuals.

Across the galaxy, the Dathomirian Zabrak are both feared and respected for their combat abilities and dark magics. Their reputation precedes them, often leading to a mix of awe and wariness among those who encounter them.

New Playable Class: Shadow Warden

Class Description: The Shadow Warden is a versatile and formidable class introduced in the “Shadows of Dathomir” expansion. This class embodies the fusion of Dathomirian dark magic and warrior combat prowess. Shadow Wardens are adept at manipulating the dark side of the Force to enhance their abilities, summon spectral weapons, cloak themselves in shadows, and debilitate their enemies. The class offers three specializations: Nightblade (DPS), Spirit Weaver (Healer), and Shadow Guardian (Tank), each providing a unique playstyle and set of abilities.

Specializations:

  • Nightblade (DPS) – Nightblades are masters of melee combat and dark magic. They use enchanted weapons and devastating spells to cut through their foes with lethal efficiency. Their abilities focus on dealing high burst damage, applying debilitating debuffs, and enhancing their combat prowess through dark side manipulation.
    • Nightblade Key Abilities:
      • Spectral Strike: A powerful melee attack that deals shadow damage.
      • Dark Cloak: Temporarily become invisible, increasing evasion and movement speed.
    • Key Combat Interactions:
      • Shadow Lunge: Dash forward, striking all enemies in a line with shadow-infused blades, dealing significant shadow damage and slowing their movement speed.
      • Phantom Slash: Unleash a series of rapid slashes with spectral blades, causing bleed damage over time.
      • Dark Infusion: Enhance your weapon with dark energy, increasing attack speed and critical hit chance for a short duration.
      • Shadow Step: Teleport to a nearby enemy, delivering a critical strike that stuns the target briefly.
      • Ethereal Blades: Summon a pair of spectral blades that fight alongside you, mirroring your attacks and adding additional damage.
      • Void Strike: Channel dark energy into a powerful overhead strike, dealing massive shadow damage and reducing the target’s armor.
  • Spirit Weaver (Healer) – Spirit Weavers harness the dark energies of Dathomir to heal and support their allies. They use restorative magics and dark spells to mend wounds, shield companions, and enhance their team’s survivability. Spirit Weavers balance their dark powers with their role as protectors, ensuring their allies remain strong and resilient in battle.
    • Spirit Weaver Key Abilities:
      • Spirit Link: Heal an ally and create a bond that shares damage taken between the Warden and the ally.
      • Dark Cloak: Temporarily become invisible, increasing evasion and movement speed.
      • Spectral Strike – A powerful melee attack that deals shadow damage.
    • Key Combat Heal Interactions:
      • Spectral Embrace: Envelop an ally in shadowy tendrils, healing them over time and reducing damage taken.
      • Shadow Mend: A burst of dark energy heals an ally for a significant amount and removes a debuff.
      • Eclipse Shield: Create a protective barrier around an ally, absorbing damage and reflecting a portion back to attackers.
      • Umbra Surge: Send a wave of dark energy through the ground, healing all allies in a targeted area.
      • Night’s Respite: Channel dark energy to revive a fallen ally with a portion of their health restored.
      • Wraith’s Touch: Channel healing energy through touch, healing an ally for a substantial amount and granting a temporary buff to their defenses.
    • Class Note: Due to this being a healing class, basic combat abilities should be added such as saber strike, etc.
  • Shadow Guardian (Tank) – Shadow Guardians are stalwart protectors who use the dark side to enhance their durability and shield their allies from harm. They employ shadow magic to absorb and redirect damage, control the battlefield, and maintain threat on enemies. Their abilities focus on defense, crowd control, and damage mitigation.
    • Shadow Guardian Key Abilities:
      • Spectral Strike – A powerful melee attack that deals shadow damage.
      • Shadow Fortress – Create a protective barrier of dark energy, reducing damage taken by all allies within its radius.
    • Key Combat Interactions:
      • Dark Command: Issue a commanding shout infused with dark energy, taunting all enemies within range and forcing them to attack you.
      • Shadow Grasp: Summon shadowy tendrils to immobilize and pull a target towards you, dealing damage and rooting them in place.
      • Umbral Shield: Surround yourself with a swirling vortex of shadows, absorbing a portion of incoming damage and dealing damage to nearby enemies.
      • Eclipse Strike: Slam the ground with shadow-infused force, creating a shockwave that damages and stuns all enemies in a radius.
      • Wraith Guard: Conjure a spectral guardian that intercepts attacks aimed at you or an ally, reducing damage taken.
      • Abyssal Roar: Release a terrifying roar that reduces the attack power of all nearby enemies and increases your own defenses.

The Shadow Warden class offers a dynamic and immersive experience, blending dark magic and combat skills to create a versatile and engaging playstyle. Each specialization—Nightblade, Spirit Weaver, and Shadow Guardian—provides unique abilities and interactions, allowing players to tailor their approach to the challenges of Dathomir and beyond. Whether dealing damage, healing allies, or tanking enemies, the Shadow Warden is a formidable addition to the galaxy’s heroes.

New Companions for Shadow Warden Class

  • Serak Thal
    • Gender: Male
    • Race: Dathomirian Zabrak
    • Romance Option: Male or Female Players
    • Appearance: Serak is a tall, muscular Zabrak with red and black skin adorned with ritualistic tattoos. His crown of horns and piercing yellow eyes give him an imposing presence. He wears a combination of traditional warrior garb and practical combat armor.
    • Backstory: Serak Thal was a renowned Nightbrother warrior known for his strength and bravery. He was deeply loyal to his clan until a betrayal from within led to its downfall. Seeking purpose and vengeance, Serak joined the Shadow Warden to protect his remaining kin and reclaim his honor. Serak offers a storyline of redemption and loyalty.
    • Recruitment: In the aftermath of the major conflicts and the establishment of new alliances, players recruit Serak Thal from the Zabrak Stronghold. Serak, a former Nightbrother warrior, has been observing the player’s actions and is impressed by their leadership and dedication. He joins the Shadow Warden in the Epilogue, bringing his strength and loyalty to help maintain the balance on Dathomir and prepare for future challenges.
  • Xara Talon
    • Gender: Female
    • Race: Dathomirian Zabrak (Nightsister)
    • Romance Option: Male or Female Players
    • Appearance: Xara has pale gray skin with intricate black tattoos, long dark hair often tied in braids, and bright blue eyes. She wears elegant yet functional robes adorned with Nightsister symbols.
    • Backstory: Xara Talon, a powerful Nightsister, was once a key figure in her clan’s dark rituals. After the fall of the Nightsisters, she sought a new path to restore her people’s legacy. Joining the Shadow Warden, she uses her dark magic to aid in their cause. She offers a storyline that explores themes of power, redemption, and rebuilding.
    • Recruitment: As the Ritual of the Blood Moon commences and players converge on the Nightsister Village, they encounter Xara Talon. Xara, a powerful Nightsister, is initially part of the ritual but becomes disillusioned with Mother Talaya’s intentions. Recognizing the player’s strength and vision, she decides to join the Shadow Warden to restore the Nightsister legacy in a way that aligns with her beliefs.
  • Drokk
    • Gender: Male
    • Race: Human
    • Romance Option: Male and Female Players
    • Appearance: Drokk is a tall, rugged human with a muscular build. He has short, dark brown hair, a neatly trimmed beard, and piercing blue eyes. His skin is weathered and tanned from years of combat. He wears practical, battle-worn armor adorned with various scars and trophies from his hunts.
    • Backstory: Drokk was a renowned bounty hunter and mercenary from the Outer Rim. Born into a harsh environment, he learned to survive through strength and cunning. After a tragic loss during a high-stakes mission, Drokk found himself questioning his purpose. His journey led him to Dathomir, where the fierce warrior culture of the Dathomirian Zabrak resonated with him. Seeing an opportunity to start anew and find a true sense of belonging, Drokk joined the Shadow Warden. He uses his extensive combat skills and strategic mind to protect his new family and fight for their cause, seeking redemption and a new path in life.
    • Recruitment: In the early stages of investigating the distress signal and establishing a presence on Dathomir, players encounter Drokk in the Dark Forest. As a seasoned bounty hunter turned mercenary, Drokk is initially hired by a faction to protect their interests. However, after witnessing the player’s determination and honor, he decides to join the Shadow Warden, seeing it as an opportunity to find true purpose and belonging.
  • Nyssa Veran
    • Gender: Female
    • Race: Mirialan
    • Romance Option: None
    • Appearance: Nyssa has green skin and intricate black tattoos on her face and hands, signifying her heritage. Her eyes are a vibrant emerald green, and she wears light armor combined with traditional Mirialan robes.
    • Backstory: Nyssa Veran was a healer and seer on her home planet of Mirial. Her visions led her to Dathomir, where she believed she could learn more about the dark side of the Force and its potential for both harm and healing. Nyssa joined the Shadow Warden to fulfill her destiny and uncover the secrets of Dathomir. She is a romanceable option, available to both male and female players, with a storyline that delves into themes of destiny, faith, and the balance between light and dark.
    • Recruitment: While uncovering Mother Talaya’s plans and securing ritual ingredients, players meet Nyssa Veran in the Spirit Caves. Nyssa, a Mirialan healer and seer, has been drawn to Dathomir by her visions of the dark side’s potential for both harm and healing. Impressed by her abilities and driven by her desire to fulfill her destiny, Nyssa joins the Shadow Warden to aid their cause and uncover the secrets of Dathomir.
  • HK-DM1 (HK-Damian)
  • Gender: N/A
  • Race: Droid
  • Romance Option: None
  • Appearance: HK-DM1 is a sleek, humanoid droid with dark, polished metal plating and glowing red photoreceptors. He is equipped with various hidden weapons and advanced combat protocols.
  • Backstory: HK-DM1, nicknamed Damian, is an advanced assassin droid created by a rogue Sith engineer. Programmed with a blend of lethal efficiency and a peculiar sense of humor, Damian was left abandoned after his creator’s demise. Found and reprogrammed by a Dathomirian Zabrak, he now serves the Shadow Warden. With his extensive knowledge of combat and dark side lore, Damian is a valuable ally in the fight against Dathomir’s dangers. His story explores themes of identity, purpose, and the nature of servitude.
  • Recruitment: After the battle against Mother Talaya and the disruption of the ritual, players find HK-DM1 in the ruins of an ancient Sith temple. Abandoned and reprogrammed by a Dathomirian Zabrak, HK-DM1 is discovered while players secure the planet and hunt down remaining threats. His advanced combat capabilities and knowledge of dark side lore make him a valuable ally for the final phase of stabilizing Dathomir.

Potential Quest Lines for Republic Side Players

Act 1: The Awakening

  1. Secure the Signal: Investigate the distress signal and establish a base of operations at Dawn’s Light Outpost.
  2. First Contact: Make contact with the Dathomirian Zabrak at the Zabrak Stronghold to initiate alliance talks.
  3. Forest Scouting: Explore the Dark Forest to map out strategic locations and identify potential threats.
  4. Proving Worth: Complete trials set by the Dathomirian Zabrak to earn their trust and respect.
  5. Artifact Recovery: Retrieve ancient artifacts from the Forgotten Temples to bolster the Republic’s understanding of Dathomir’s history.
  6. Saboteur Hunt: Track down and eliminate Sith saboteurs operating in the Red Swamp.
  7. Nightbrother Challenge: Defend the Zabrak Stronghold from a rogue group of Nightbrothers.
  8. Uncovering Plots: Gather intelligence on Mother Talaya’s plans through reconnaissance missions.
  9. Allied Assistance: Provide aid to Republic troops in securing strategic points around the region.
  10. Recruit Drokk: Encounter Drokk in the Dark Forest and convince him to join the Republic’s cause.

Act 2: The Rising Threat

  1. Ingredient Search: Collect rare components for the Ritual of the Blood Moon to prevent them from falling into enemy hands.
  2. Cave Exploration: Delve into the Spirit Caves to uncover secrets and secure vital resources.
  3. Ritual Grounds Defense: Protect key ritual sites from Sith forces attempting to use them for their own purposes.
  4. Vision Quest: Experience visions that reveal more about Mother Talaya’s plans and how to counter them.
  5. Cave Guardian Battle: Defeat a powerful guardian in the Spirit Caves to retrieve an essential ritual component.
  6. Interference Prevention: Stop Sith operatives from disrupting Republic operations in the Red Swamp.
  7. Spirit Investigations: Investigate reports of hauntings in the Spirit Caves and ensure the area is secure.
  8. Clan Support: Assist local Zabrak clans with various tasks to gain their allegiance.
  9. Mystic Consultations: Consult with local mystics to understand the dark magics involved in the ritual.
  10. Recruit Nyssa Veran: Meet Nyssa Veran in the Spirit Caves and convince her to join the Republic’s effort.

Act 3: The Blood Moon

  1. Village Defense: Participate in the large-scale battle at the Nightsister Village to disrupt the ritual.
  2. Ritual Sabotage: Work to sabotage Mother Talaya’s preparations for the Ritual of the Blood Moon.
  3. Position Defense: Defend key positions in the Nightsister Village from Sith attacks.
  4. Barrier Breach: Break through magical barriers protecting the ritual site.
  5. Champion Defeat: Defeat powerful Nightsister champions guarding the ritual.
  6. Strategic Assault: Lead a strike team to weaken Sith defenses around the ritual site.
  7. Ritual Confrontation: Confront Mother Talaya during the Ritual of the Blood Moon.
  8. Final Battle: Engage in the climactic battle to prevent the resurrection of the ancient evil.
  9. Village Securing: Ensure the safety of the Nightsister Village and its inhabitants post-battle.
  10. Recruit Xara Talon: Convince Xara Talon to join the Republic after witnessing her disillusionment with Mother Talaya.

Act 4: Aftermath

  1. Region Stabilization: Secure the region by eliminating remaining Sith threats and stabilizing key areas.
  2. Alliance Building: Negotiate alliances with local Dathomirian Zabrak clans.
  3. Resource Securing: Ensure the supply lines and resources for the Republic’s foothold on Dathomir.
  4. Temple Defense: Protect ancient Sith temples from enemy forces seeking to exploit their power.
  5. Defensive Enhancements: Strengthen the defenses of key strategic points.
  6. Village Rebuilding: Assist in rebuilding efforts in the Nightsister Village.
  7. Peace Negotiations: Facilitate peace talks between rival Zabrak clans.
  8. Ritual Cleansing: Participate in rituals to cleanse the land of dark influences.
  9. Enemy Cleanse: Hunt down and eliminate remaining Sith forces on Dathomir.
  10. Recruit HK-DM1: Discover and reprogram HK-DM1 in the ruins of an ancient Sith temple, bringing him into the Republic’s fold.

Epilogue

  1. Alliance Solidification: Solidify the new alliances made with the Dathomirian Zabrak and other factions.
  2. Lingering Threats: Address any lingering threats or remnants of Mother Talaya’s followers.
  3. Artifact Security: Secure and study the powerful artifacts recovered during the campaign.
  4. Victory Celebration: Participate in a ceremony celebrating the victory and the new alliances formed.
  5. Recruit Serak Thal: Meet Serak Thal in the Zabrak Stronghold and convince him to join the Republic, solidifying the player’s influence and preparing for future challenges.

These quests are tailored to provide a rich and engaging experience for Republic players, integrating seamlessly with the storyline and companion recruitment points in the “Shadows of Dathomir” expansion.

Potential Quest Lines for Empire Side Players

Act 1: The Awakening

  1. Distress Signal: Investigate the distress signal and establish a base of operations at the Shadow Enclave.
  2. First Contact: Make contact with the Dathomirian Zabrak at the Zabrak Stronghold to initiate alliance talks.
  3. Forest Scouting: Explore the Dark Forest to map out strategic locations and identify potential threats.
  4. Proving Worth: Complete trials set by the Dathomirian Zabrak to earn their trust and respect.
  5. Artifact Recovery: Retrieve ancient artifacts from the Forgotten Temples to bolster the Empire’s understanding of Dathomir’s history.
  6. Saboteur Hunt: Track down and eliminate Republic saboteurs operating in the Red Swamp.
  7. Nightbrother Challenge: Defend the Zabrak Stronghold from a rogue group of Nightbrothers.
  8. Uncovering Plots: Gather intelligence on Mother Talaya’s plans through reconnaissance missions.
  9. Allied Assistance: Provide aid to Empire troops in securing strategic points around the region.
  10. Recruit Drokk: Encounter Drokk in the Dark Forest and convince him to join the Empire’s cause.

Act 2: The Rising Threat

  1. Ingredient Search: Collect rare components for the Ritual of the Blood Moon to ensure the Empire controls them.
  2. Cave Exploration: Delve into the Spirit Caves to uncover secrets and secure vital resources.
  3. Ritual Grounds Defense: Protect key ritual sites from Republic forces attempting to use them for their own purposes.
  4. Vision Quest: Experience visions that reveal more about Mother Talaya’s plans and how to counter them.
  5. Cave Guardian Battle: Defeat a powerful guardian in the Spirit Caves to retrieve an essential ritual component.
  6. Interference Prevention: Stop Republic operatives from disrupting Empire operations in the Red Swamp.
  7. Spirit Investigations: Investigate reports of hauntings in the Spirit Caves and ensure the area is secure.
  8. Clan Support: Assist local Zabrak clans with various tasks to gain their allegiance.
  9. Mystic Consultations: Consult with local mystics to understand the dark magics involved in the ritual.
  10. Recruit Nyssa Veran: Meet Nyssa Veran in the Spirit Caves and convince her to join the Empire’s effort.

Act 3: The Blood Moon

  1. Village Assault: Participate in the large-scale battle at the Nightsister Village to disrupt the ritual.
  2. Ritual Sabotage: Work to sabotage Mother Talaya’s preparations for the Ritual of the Blood Moon.
  3. Position Defense: Defend key positions in the Nightsister Village from Republic attacks.
  4. Barrier Breach: Break through magical barriers protecting the ritual site.
  5. Champion Defeat: Defeat powerful Nightsister champions guarding the ritual.
  6. Strategic Assault: Lead a strike team to weaken Republic defenses around the ritual site.
  7. Ritual Confrontation: Confront Mother Talaya during the Ritual of the Blood Moon.
  8. Final Battle: Engage in the climactic battle to prevent the resurrection of the ancient evil.
  9. Village Securing: Ensure the safety of the Nightsister Village and its inhabitants post-battle.
  10. Recruit Xara Talon: Convince Xara Talon to join the Empire after witnessing her disillusionment with Mother Talaya.

Act 4: Aftermath

  1. Region Stabilization: Secure the region by eliminating remaining Republic threats and stabilizing key areas.
  2. Alliance Building: Negotiate alliances with local Dathomirian Zabrak clans.
  3. Resource Securing: Ensure the supply lines and resources for the Empire’s foothold on Dathomir.
  4. Temple Defense: Protect ancient Sith temples from enemy forces seeking to exploit their power.
  5. Defensive Enhancements: Strengthen the defenses of key strategic points.
  6. Village Rebuilding: Assist in rebuilding efforts in the Nightsister Village.
  7. Peace Negotiations: Facilitate peace talks between rival Zabrak clans.
  8. Ritual Cleansing: Participate in rituals to cleanse the land of dark influences.
  9. Enemy Cleanse: Hunt down and eliminate remaining Republic forces on Dathomir.
  10. Recruit HK-DM1: Discover and reprogram HK-DM1 in the ruins of an ancient Sith temple, bringing him into the Empire’s fold.

Epilogue

  1. Alliance Solidification: Solidify the new alliances made with the Dathomirian Zabrak and other factions.
  2. Lingering Threats: Address any lingering threats or remnants of Mother Talaya’s followers.
  3. Artifact Security: Secure and study the powerful artifacts recovered during the campaign.
  4. Victory Celebration: Participate in a ceremony celebrating the victory and the new alliances formed.
  5. Recruit Serak Thal: Meet Serak Thal in the Zabrak Stronghold and convince him to join the Empire, solidifying the player’s influence and preparing for future challenges.

These quests are tailored to provide a rich and engaging experience for Empire players, integrating seamlessly with the storyline and companion recruitment points in the “Shadows of Dathomir” expansion.

New Flashpoint | The Dark Heart

Description: “The Dark Heart” is a high-level cooperative Flashpoint that takes players deep into the heart of Dathomir, where an ancient evil stirs beneath the surface. Players must venture into the dark and treacherous depths of the Nightsister sanctum to stop Mother Talaya from completing a dark ritual that could unleash an ancient and powerful entity upon the galaxy. This Flashpoint features intense combat, intricate puzzles, and significant lore revelations.

The Dark Heart Objective

  • Enter the Nightsister Sanctum: Gain access to the hidden entrance of the Nightsister sanctum deep within the Dark Forest.
  • Disrupt the Ritual: Navigate through the sanctum to find and disrupt the components of the dark ritual.
  • Defeat the Guardians: Overcome the powerful bosses protecting the sanctum and the ritual.
  • Confront Mother Talaya: Face Mother Talaya in a final showdown to prevent the resurrection of the ancient evil.
  • Secure the Sanctum: Ensure the safety of the sanctum and eliminate any remaining threats.

The Bosses of The Dark Heart

  • Zandra the Enchantress
    • Description: Zandra is a powerful Nightsister sorceress, clad in dark, flowing robes adorned with ancient runes. Her eyes glow with an eerie light, and she wields a staff imbued with dark magic. Zandra is the first line of defense for the sanctum, using her enchantments to hinder intruders.
    • Zandra the Enchantress Abilities:
      • Dark Binding: Binds a player in place with dark energy, causing continuous damage until broken.
      • Shadow Shield: Creates a shield that absorbs damage and reflects a portion back to attackers.
      • Summon Phantoms: Summons shadowy phantoms that attack players, causing confusion and fear.
      • Hex of Weakness: Debilitates a player, reducing their damage output and healing received.
  • Varkus the Beastmaster
    • Description: Varkus is a massive, battle-scarred Nightbrother who commands a pack of ferocious Dathomirian beasts. He wears heavy, spiked armor and wields a large, jagged blade. His beasts are loyal and deadly, adding to the challenge of the encounter.
    • Vakrus the Beastmaster Abilities:
      • Summon Beasts: Calls forth waves of Dathomirian beasts to attack players.
      • Savage Strike: Delivers a powerful melee attack that causes heavy damage and a bleeding effect.
      • Roar of Dominance: Roars to intimidate players, reducing their attack speed and causing fear.
      • Beastly Frenzy: Enrages his beasts, increasing their damage and attack speed temporarily.
  • Morgath the Shadow Weaver
    • Description: Morgath is a sinister Nightsister who specializes in weaving shadows into deadly weapons. She wears a hooded cloak that seems to meld with the darkness around her, and her eyes burn with malevolent intent. She manipulates shadows to attack and confound her enemies.
    • Morgath the Shadow Weaver Abilities:
      • Shadow Blades: Hurls blades of shadow at players, causing high damage and a bleeding effect.
      • Dark Veil: Cloaks herself in shadows, becoming nearly invisible and evading attacks.
      • Shadow Step: Teleports to a random player and delivers a powerful strike.
      • Weave of Despair: Creates an area of shadow that drains health and reduces healing for players within it.
  • Mother Talaya
    • Description: Mother Talaya is the leader of the remaining Nightsisters and the mastermind behind the dark ritual. She is a formidable opponent, wielding powerful dark magic and commanding the spirits of the ancient dead. She wears elaborate ritualistic attire and emanates an aura of dark power.
    • Mother Talaya Abilities:
      • Ritual of Darkness: Channels dark energy to unleash devastating attacks on the entire party.
      • Spirit Summon: Calls forth the spirits of ancient Nightsisters to aid her in battle.
      • Dark Vortex: Creates a vortex of dark energy that pulls players in and deals continuous damage.
      • Curse of the Ancients: Places a curse on a player, causing them to take increased damage and reducing their effectiveness.

By defeating these formidable bosses and successfully navigating the challenges within “The Dark Heart,” players will prevent the resurrection of an ancient evil and secure the safety of Dathomir and the galaxy. This Flashpoint offers intense combat encounters, strategic teamwork, and significant contributions to the overarching storyline of the “Shadows of Dathomir” expansion.

Stronghold Decorations for Shadows of Dathomir

  • Dathomirian Blood Fern: A vibrant, blood-red fern native to Dathomir. Its foliage has a slightly luminescent quality in the dark.
  • Nightshade Vines: Dark, twisted vines that glow faintly in the presence of dark energy. Perfect for creating a sinister ambiance.
  • Spirit Lanterns: Lanterns crafted from ancient bones and imbued with a soft, ethereal glow. Used by the Nightsisters in rituals.
  • Nightsister Altar: A stone altar used for dark rituals, adorned with ancient runes and ceremonial candles.
  • Ancient Sith Totem: A weathered totem depicting an ancient Sith deity, often found in the ruins of Dathomir.
  • Clan Banners: Nightbrother Clan: A banner representing the fierce Nightbrother clan, featuring a dark and intimidating design.
  • Clan Banners: Nightsister Clan: A banner with mystical symbols representing the Nightsisters, made of dark, flowing fabric.
  • Clan Banners: Shadow Warden: A banner for the Shadow Warden, symbolizing the unity of dark magic and combat prowess.
  • Clan Banners: Blood Moon Clan: A crimson banner representing the Blood Moon clan, adorned with moon and blood motifs.
  • Clan Banners: Spirit Weaver Clan: A banner for the Spirit Weaver clan, featuring ethereal designs and mystical symbols.
  • Dathomirian Warrior’s Throne: A grand throne made of bones and dark wood, used by the leaders of Dathomirian clans.
  • Dark Forest Tree: A small, twisted tree from the Dark Forest, with eerie, glowing leaves.
  • Zabrak Weapon Rack: A rack displaying a variety of traditional Zabrak weapons, including spears, swords, and axes.
  • Spirit Crystal Formation: A cluster of glowing crystals that emit a faint, magical aura, often found in the Spirit Caves.
  • Nightbrother Armor Stand: An armor stand displaying traditional Nightbrother combat gear, complete with dark robes and protective armor.
  • Spirit Weaver’s Tapestry: A large tapestry depicting the history and legends of the Spirit Weaver clan, made from enchanted fabric.
  • Dark Magic Alchemy Table: A table cluttered with alchemical tools, potions, and ingredients used in dark magic practices.
  • Dathomirian Ritual Bed: A bed made of dark wood and covered in red and black fabrics, adorned with symbols of protection and power.
  • Nightsister’s Desk: A sturdy wooden desk covered with scrolls, potions, and ritual tools used by Nightsisters for their dark studies.
  • Nightbrother Battle Standard: A tall, imposing standard used in battle, displaying the insignia of the Nightbrother clan.
  • Dathomirian War Drum: A large drum used to signal warriors and intimidate enemies, made of stretched animal hides and carved wood.
  • Witch’s Cauldron Firepit: An outdoor firepit designed for large gatherings and communal rituals, featuring enchanted flames.
  • Dark Magic Bookshelf: A tall bookshelf filled with ancient tomes and scrolls detailing dark spells and rituals.
  • Dathomirian Herb Garden: A small garden plot growing various herbs and plants used in alchemy and rituals.
  • Zabrak Long Bench: A long, sturdy bench made of carved stone, often found in communal areas.
  • Nightsister Meditation Circle: A circle of stones used for meditation and rituals, with a calming, magical aura.
  • Mystic’s Rug: A large, intricately woven rug used in rituals and meditative practices.
  • Spirit Cage: A hanging cage used by the Nightsisters to contain and communicate with captured spirits.
  • Dathomirian Wall Sconce: A wall-mounted sconce that holds a flickering, enchanted flame.